•  Feature:  The Next Logical Step  by  Ben Bova
  •  Drabble:  Exponential Growth  by  Derek Manuel
  •  Genre:  Drabblecast  Drama

Wednesday, November 13th, 2013

Cover for Drabblecast episode 302, The Next Logical Step, by Philip Pomphrey“I don’t really see where this problem has anything to do with me,” the CIA man said. “And, frankly, there are a lot of more important things I could be doing.”

Ford, the physicist, glanced at General LeRoy. The general had that quizzical expression on his face, the look that meant he was about to do something decisive.

“Would you like to see the problem first-hand?” the general asked, innocently.

The CIA man took a quick look at his wristwatch. “O.K., if it doesn’t take too long. It’s late enough already.”

“It won’t take very long, will it, Ford?” the general said, getting out of his chair.

“Not very long,” Ford agreed. “Only a lifetime.”


Read full story…

Originally published in Analog, May 1962.
Episode Art:  Phil Pomphrey
Read by:  Paul Harrington

Twabble:  “Just at shift change, when the crowd at the fire station would be extra large, Jonathan rushed in and screamed, "MOVIE!" ”  by  Strawman

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Monday, February 7th, 2011

Cover for Drabblecast episode 197, Death Comes But Twice, by Phil PomphreyAs always, he took delight in my interest in the scientific pursuits. ‘My assistant took the journey yesterday, by way of a shot to the heart. Prior to that, our trials on convicts included strangling, drowning, and beheading. By Jove! That reanimation was a sight to see…

Originally published in Talebones (#35, Summer 2007). Larry Santoro, Revolution SF
Episode Art:  Phil Pomphrey

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Thursday, January 21st, 2010

Cover for Drabblecast episode 147, Cassie, by Phil PomphreyThe other gamblers ignored her. They were a mixed bunch– middle aged men in ties and shiny suits, women in evening gowns, young men with gleaming teeth and haunted expressions. Roulette was a sucker’s game. Unless you were Cassie…

Originally published in Jackhammer, March 2000. World Rock Paper Scissors Society, The Guild of the Cowry Catchers, I Should Be Writing
Episode Art:  Phil Pomphrey
Read by:  Mur Lafferty and Abbie Hilton
Music by:   Gringo Motel

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Friday, September 25th, 2009

Cover for Drabblecast 131, Storm Comes a' Callin,' by Philip PomphreyI heft the axe. Lighter now, and warm in my palms. My old bones creak, I lift it over my head. I stare at the groove in the ground, beaten into the land. Many a storm been broke here. Too many, maybe…

Originally published in Ideomancer Vol. 3 Issue 2, February 2004. In Search of the Mongolian Death Worm: Part One, Cheyenne Wright, Super Animal Deathmatch Season III
Episode Art:  Phil Pomphrey
Music by:   Big Bill Broonzy, John Campbell, Cheyenne Wright and Norm Sherman

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Wednesday, August 5th, 2009

Cover for Drabblecast 125, Little Brother TM, by Philip PomphreyThis year when Peter ran into the living room, there sat Little Brother™ among all the wrapped presents, babbling baby talk, smiling his happy smile, and patting one of the packages with his fat little hand. Peter was so excited that he ran up and gave Little Brother™ a big hug around the neck. That was how he found out about the button.

Originally published in Strange Horizons, 30 October 2000.
Episode Art:  Phil Pomphrey

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Wednesday, July 29th, 2009

Cover for Drabblecast 124, Ghosts and Simulations, by Phil Pomphrey“You’re looking for people to mind the ghosts?” I asked, as I signed for the co-pay…

Originally published in Strange Horizons, 12 November 2007.
Episode Art:  Phil Pomphrey

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Wednesday, January 21st, 2009

Cover for Drabblecast 99, Sarah's Window, by Philip PomphreyThe shadow lingered at Sarah’s window, balanced on air, certain to fly away the next step I took.  Another moment and it would be gone.  Another moments and I would call the police, report my daughter missing, and spend the rest of my life convincing myself I’d imagined it…

This episode of the Drabblecast opens an announcement introducing the Drabblecast Archive CDs, featuring episodes 1-79 in a 3 disc set. In the drabble, a sleep-addled God himself cannot (or will not) provide a reason for why the world ended. The feature story, Sarah’s Window, explores the familiar theme of children leaving our world for one of fantasy, with the twist of a distraught parent serving as protagonist. A single father tries to convince a trespassing, morally ambiguous shadow creature to return his apparently kidnapped daughter, Sarah, amid its assertions that it is innocent of wrongdoing since “not all lost things are stolen.” An otherworldly realm seduces with magical delights.

Originally published in Realms of Fantasy magazine (April 1996)
Episode Art:  Phil Pomphrey

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