“Hostile movement! Well inside the perimeter! Well inside!” I stripped off my Immersive Response goggles as adrenaline surged through me. The virtual cityscape I’d been about to raze disappeared, replaced by our monitoring room’s many views of SesCo’s mining operations. On one screen, the red phosphorescent tracery of an intruder skated across a terrain map, a hot blip like blood spattering its way toward Pit 8.
Episode Art: John DebergeRead by: David Robison, Naomi Mercer, and Mike Boris